In the Beginning
So you've just gotten your warband setup and you're ready to go. But soon you realize that you can't take on everybody in the game by yourself. What's the solution for this you ask? Well my friend let me introduce you to the wonderful world of clans.
What is a Clan?
So what is a clan anyways? Well originally a clan was "a Celtic social unit", especially in the Scottish Highlands, consisting of a number of families claiming a common ancestor and following the same hereditary leader." In this game however clans are a group of people united on the same team. In Frost and Flame clan "tags" can be found on the scores page in under the clan column. If you click on these "tags", you are taken to the Clan Crier page, on which you see info and stats about the clan.
If you click on the "criers" link on the left column of your screen, you will see a page come up with a clan listed. It will show you the people in the clan, their positions, and it will give you a short message about the clan and/or how to join. There also might be a clan banner, or whatever the clan leaders choose to put there. You can change the clan page that you are viewing with a scroll bar near the top of your screen.
Joining a Clan
To join a clan, you will see a link titled "join a clan." if you click this, it will give you a page with a scroll bar to choose the different clans. To join a clan, simply click "join clan." Beware that some clans may require a password to join and some may not. See the "open/closed clans" section for more information.
Open vs. Closed Clans
You can join an "open" clan right away. An open clan is a clan that requires no password to join. You will have a list of open clans to choose from and join. If you do not see the clan that you want in that
list, it is most likely a "closed" clan.
Closed clans are clans that require passwords and you will have to message their leader to get the password. They might let you in, or might not, it depends on the clan leader. If not, there are many other alternatives to choose from. Sometimes, there will be rounds in which there are no open clans.
Creating A Clan
You can also of course, create your own clan that you can have people join. Go to the create clan link under the clans section of the left hand column and you can make a tag and clan name and choose whether you want a password or not. It is to your advantage to have different strategies in the same clan such as one guy going 100% spies and the other guy building smithies and massing troops.
Managing Your Clan
With your created clan, you have the option to create a password or not. If you do, you can choose who joins, if you don't, anybody can join your clan. You can choose to make the treasury open or closed by click "make treasury open/closed" and you can change the message of the day to let clan members know what's happening. You can also set clans to ally/war (you are by default neutral) by clicking the "manage" link under the clans section and using the scroll bar under the relations section.
Clan Positions and Powers
There is always space for at least 5 members in a clan. For every 20 active warbands in the game, an additional member is permitted.
There are four officer positions in a clan:
The Leader is the de facto ruler of the clan and has the final say in all clan-related matters. The Leader is able to appoint an Assistant and two Diplomats and correspondingly strip them of all powers. As well, the Leader can go so far as to kick an offending clanmate out of the group. Every possible clan administering option is available to the Leader - diplomacy and position appointments, as well as the writing and editing of the Clan Crier, Clan News, and Clan Rules.
The Assistant Leader
Answering only to the Leader, the Assistant is capable of just about everything the Leader is - except for the appointment of the position of Assistant Leader itself!
While wielding no control over their fellow clan leaders, the Diplomats still have a considerable number of options. They are able to change the relations of the clan as they see fit, as well as edit the Clan Crier, News, and Rules.
With a clan you get a forum which lets you post messages and is a good communication tool. You can post enemy stats, have a check-in page or do whatever you want; they are there to help you. Officers can moderate in the clan forum.
You also get a clan treasury where you can deposit extra resources. The resources that you can put into the treasury are: money, runes and food. Note that there is a limit of how much of each resource can be put in, depending on the clan's total networth.
The resources will stay in until you take them back out or someone else who needs them takes them. You risk someone else taking your resources so put them in there knowing that someone in your clan might need them and they might be gone when you come back. The Treasury can be closed, which means that only the clan officers can take from the treasury, but all members can deposit. The Treasury can also be open, which means that everyone in the clan can give/take from the treasury. By default, the treasury is closed. Only clan officials can open or close the Treasury.
Private Clan Market
You also get a private market that only your clan members can use, similar in principle to the game-wide market.
Resurrecting a Clan
If all of the members in a clan die or leave, the clan is put into a dormant state. However, if you should want the tag, forums, and treasury back at some later point, you also have the option of resurrecting the clan. You can do this only if you know the clan password.
If you're new, joining a clan can really help you out to protect yourself and you can get advice and tips from you clan mates and even aid if you need it.