WAR
- Ruddertail
- Promi Diplomacy ate my homework...
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Who said anything about removing the PM? You simply won't be able to store effectively on the PM - once something goes in the PM, it stays on the PM, or comes off with an 80% - 90% commission. You'll be able to adjust prices, as well, so you can make stuff sell.
Arty - if people need a game where they just kill stuff, duels is for them. There really isn't the interest to have a Valhall battlefield style game...
Arty - if people need a game where they just kill stuff, duels is for them. There really isn't the interest to have a Valhall battlefield style game...
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
Then for starters you can make selling on the PM useful. Right now it's an open invitation for someone to steal your cash after it sells.
Dralfith: OH MY GOD
Dralfith: THIS IS TOO MUCH
Dralfith: (Profanity is a sign of Maturity)
Dralfith: WHY DID WE DO THIS?!
Acid Soulxx: I DON'T KNOW, WE MIGHT BE GLUTTONS FOR PUNISHMENT.
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
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Money, at current, goes to your bank when you sell stuff on the PM. In order to prevent bank cramming, we have devised a system in which will gradually remove cash from the bank until the bank balance no longer exceeds capacity (10% per hour). I also just came up with another idea, but I won't publicize that at this time.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- Urran Voh
- I have a BS degree!
- Posts: 2080
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- Location: Olive Branch, Mississippi
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Perhaps I wasn't clear. I said they should've attacked you relentlessly because you store on the PM as much as Rudder does. And that was the whole reason Rudder was killed.Arthus wrote: Keep arty below 5k land? What did I do? I'm not even clanned...
No..By my guess, you won't be able to store as many troops on the PM. But I haven't read the topic in teh Staffers Lounge thoroughly so I could very well be wrong.If I got the wrong impression, sorry. But are you... removing the PM?
Kills from all Promi games: 55
Emperor and winner of BFR during the 11th Age




Emperor and winner of BFR during the 11th Age




Ii get the impression that someone was too eager to make this game unique and made some rough changes without thinking them through 100%. Common problem. *laughs*
Dralfith: OH MY GOD
Dralfith: THIS IS TOO MUCH
Dralfith: (Profanity is a sign of Maturity)
Dralfith: WHY DID WE DO THIS?!
Acid Soulxx: I DON'T KNOW, WE MIGHT BE GLUTTONS FOR PUNISHMENT.
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
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There isn't really any explaining to what I said, it just seems like some unfavorable things were done to the code to make it more unique than other Proms.
And Keke, that's a Bug. *laughs*
And Keke, that's a Bug. *laughs*
Dralfith: OH MY GOD
Dralfith: THIS IS TOO MUCH
Dralfith: (Profanity is a sign of Maturity)
Dralfith: WHY DID WE DO THIS?!
Acid Soulxx: I DON'T KNOW, WE MIGHT BE GLUTTONS FOR PUNISHMENT.
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
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He said it was in NP, not FAF.
And Rudder, you need to weigh pros and cons before, it doesn't seem like that was done.
And Rudder, you need to weigh pros and cons before, it doesn't seem like that was done.
Dralfith: OH MY GOD
Dralfith: THIS IS TOO MUCH
Dralfith: (Profanity is a sign of Maturity)
Dralfith: WHY DID WE DO THIS?!
Acid Soulxx: I DON'T KNOW, WE MIGHT BE GLUTTONS FOR PUNISHMENT.
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
- Contact:
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