Bug: Rune selling in pubmarketsell

As bugs and suggestions are fixed/implemented/rejected, they will be moved in here.
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Devari
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Post by Devari »

One could still sell runes in pubmarketsell:

Removed (from various parts of the file):

$trooplst[] = 'runes';
getCosts(runes);
calcBasket(runes,0.100);
sellUnits('runes');
runes out of saveUserDataNet($users,"networth troops food runes");
printRow(runes);


By the way, pubmarketbuy still has:

saveUserDataNet($users, "networth cash troops food runes");

And

else if($type == 'runes') {
addNews(100, array(id1=>$enemy[num], id2=>$users[num], runes1=>$amount, $cash1=>$sales));


Is leaving those in somehow intentional, or is this just something to be cleaned up?


[edit] I've locked because it has been resolved, but have not moved until Beatles/Vera sees this - just to make sure there is no file overwriting and such, plus the pubmarketbuy issue.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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The Beatles
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Post by The Beatles »

Mildred?
:wq
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Devari
Mr. -1
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Location: British Columbia, Canada

Post by Devari »

Mildred. :*laughs*:
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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The Beatles
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Joined: Tue May 24, 2005 8:12 pm

Post by The Beatles »

May as well move, then.
:wq
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