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Holby
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Post by Holby »

Clan disbanded, my account deleted :) An unhappy end to an unhappy round.
In fact, Duels and myself have filed for a divorce, parting ways forever.
I was the most successful player in the game ever, and of that, I am still proud.
Good luck with future Faf endeavours everyone.
sh0e
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Post by sh0e »

i take it that means you no longer plan to play faf
im sure the faf crew would like to hear your reasons before you go
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windhound
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Post by windhound »

oh, he wasnt planning to play duels anymore after this round anyways..
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The Beatles
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Post by The Beatles »

It was still unsportsmanlike -- a sunset to the fading of the old Holby.
:wq
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windhound
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Post by windhound »

nah
by that time it would be kind of like a horse race where they open the gates, the jockeys start going, then are mowed down by a group sitting behind mounted machine guns

meh.
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The Beatles
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Post by The Beatles »

The machine guns had time because the jockeys spent 4 days smoking "AWOL" before coming out.
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Ruddertail
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Post by Ruddertail »

So, is it time to reset dules? I'd think so... Right now, the only action will be frost seeing who can get the most net...
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windhound
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Post by windhound »

it didnt help that Frost knew that food had 6x as much net as usual and that it could be sold for high

The nice thing about RWL is that everytime Retto changes somthin' on Turbo he tells the members so they can adapt

but ah well, Frost was more organized than Flame, heck, they all had the same strat
build lots of foragers so they can get lots of cash and net

heh.
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The Beatles
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Post by The Beatles »

Food net is a third of normal, not 6 times normal. Please check your facts.
And you had ample opportunities to play FAF to find out about the features. Heck, there were long topics of discussion about various features.
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windhound
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Post by windhound »

*shrugs*
I dont know the facts
I can only retrieve the facts from the sources that give them, and so far most of them have contradicted

why else would everyone on frost have build so many foragers?
Ruddertail wrote: I'm not using that strat. 60/40 barracks/foragers... Works pretty well...

why would use build that many foragers and not markets? I dont know, I'm not alive anymore, so I cant test, but based on theories food must either be made extremely quickly or sold for high, otherwise that is /not/ a profitable strat
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Urran Voh
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Post by Urran Voh »

Frost had topics about coordination and such before the round even began. We all knew everyone in Frost was going to indy one day into the set. I just ran a my normal strat with less Huts and more Barracks..
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Ruddertail
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Post by Ruddertail »

windhound wrote: *shrugs*
I dont know the facts
I can only retrieve the facts from the sources that give them, and so far most of them have contradicted

why else would everyone on frost have build so many foragers?
Ruddertail wrote: I'm not using that strat. 60/40 barracks/foragers... Works pretty well...
why would use build that many foragers and not markets? I dont know, I'm not alive anymore, so I cant test, but based on theories food must either be made extremely quickly or sold for high, otherwise that is /not/ a profitable strat

Food is sold for $24 per unit. I'm using that strat because of that, but it was because I noticed the selling price of food, and I found that I could make more then enough to feed my troops, as well as selling it, which left me with far more then I needed for upkeep.
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windhound
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Post by windhound »

"noticed" it did you?
why would you think to look at the selling price of food? I never bother, 'cause the normal selling price is so abmismally low, not just compared to RWL, but most other promis as well

ah well.
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Ruddertail
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Post by Ruddertail »

Why? I don't know. I just did. What's the selling price on RWL?
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Gen. Volkov
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Post by Gen. Volkov »

$2.
It is said that when Rincewind dies, the occult ability of the human race will go UP by a fraction. -Terry Pratchett
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