Suggestions etc

Post bugs or suggestions to the game here. Or discuss development topics.
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Max
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Joined: Mon Jan 31, 2005 6:25 pm

Post by Max »

In regards to improving the game, I got the following ideas.

- Renaming Land, Food and Cash… This would give an entire different dimension to the game… And seeing the races, and military units already changed, this would look like a good idea…
- The Guard Towers have way to much strength… It is almost impossible to grab land, since they build it full of Guard Towers… This needs to be weakened very fast…
- When you are creating your empire, it asks you to choose a location. When I click the Help button, it says I shows �past, present and future�… So I think you forgot to change those names…
- Raffle à If you want to put Raffle into the game guide the thing you have to do is copy and past… Ingame it shows the entire explanation, so I suggest to move a part of it and put it into the game guide… Just leave the text that works with the game… And the explanation in the Game guide à

“Buying araffle ticket is a good way to make extra food or cash for our warband.
When we buy a raffle ticket, the amount goes into the jackpot, which will be given out to someone at the drawing.
Raffle drawings are held every day at noon.�

This would be the text you could put in the Game guide, but it’s a small piece of text that explains it all, so you could choose to leave it where it is, so rewriting isn’t needed.

- I think it should not be possible for an Assistant leader to be able to remove himself from the clan…
- You should alter offensive and defensive points, for Past, Present and Future… Else there is little use for choosing different eras… Unless you think the bonuses are enough…
- Insanity & Spam I suggest you make sure that people who post here, do not receive a higher post count. Very high post counts scare people off. And all the made posts are made in the forum, where people only Spam nonsense.
- New Hawks Mission à “Co-Ops� à A more developed kind of “Espionage�. This Hawk attack enables you to view more than just properties, but also how you have build your land. This makes the “Standard Hit� option a bit more useful, since now you can view your opponent first before you attack him for land and structures.
- “Co-Ops� Should also be for non-wizard races, to keep the balance. You could put it as an option for your 1st Diplomat in a clan. Where he pays 10 times his opponents NW, for a “Co-Ops� view of the one he needs.


To be continued…

http://www.valhallgames.net/Users/West/dear%20beatles.doc
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Scorpion
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Post by Scorpion »

i agree in all :D

got a little add-on:
i see this server has problems with lands(not a very high player base), but if you make an option in ur bazaar, that u can buy lands..its will increase the lands ingame, which makes this more fun
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Devari
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Post by Devari »

- Renaming Land, Food and Cash… This would give an entire different dimension to the game… And seeing the races, and military units already changed, this would look like a good idea…

Sounds interesting. Got any names?

- The Guard Towers have way to much strength… It is almost impossible to grab land, since they build it full of Guard Towers… This needs to be weakened very fast…

Disagreed - see my post in Guard Towers topic.

- When you are creating your empire, it asks you to choose a location. When I click the Help button, it says I shows �past, present and future�… So I think you forgot to change those names…

Yep, that should be resolved with new guide sections.

- I think it should not be possible for an Assistant leader to be able to remove himself from the clan…

Why is that? :blink:

- Insanity & Spam I suggest you make sure that people who post here, do not receive a higher post count. Very high post counts scare people off. And all the made posts are made in the forum, where people only Spam nonsense.

It has done that since the start of the forum.

- You should alter offensive and defensive points, for Past, Present and Future… Else there is little use for choosing different eras… Unless you think the bonuses are enough…

Interesting idea.

- New Hawks Mission à “Co-Ops� à A more developed kind of “Espionage�. This Hawk attack enables you to view more than just properties, but also how you have build your land. This makes the “Standard Hit� option a bit more useful, since now you can view your opponent first before you attack him for land and structures.
- “Co-Ops� Should also be for non-wizard races, to keep the balance. You could put it as an option for your 1st Diplomat in a clan. Where he pays 10 times his opponents NW, for a “Co-Ops� view of the one he needs.

That sounds quite cool... But why just 1st Dip in a clan?



Some great suggestions there! :D
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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The Beatles
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Post by The Beatles »

Great suggestions! Thank you for your time, Max. I promise to consider your ideas in turn.
:wq
Max
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Joined: Mon Jan 31, 2005 6:25 pm

Post by Max »

Devari: That sounds quite cool... But why just 1st Dip in a clan?

Answer: Because it´s an easy option to use, and it mostly isn´t very expensive. So for that only clans can use it as an option for your Dip... You could make it Dip 1st and 2nd, I don´t care it was just an idea :D

Thanks for readin them!
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Zephyrus
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Post by Zephyrus »

Okay. To the idea of advanced espy, no. There would be a nice lack of surprise for those playing an industrial strategy. People would learn a great deal about your secrets, possibly from one mission. All this may hurt those who do not go guard conversion, and leave their strategy out in the open. As for those with guards, this also fails because it makes it a bit too easy (as espy is invisible) to scout for targets with little or no risk.

For troop A/D changes, we must remember the old squiggles and the old way of past/present/future. Do with caution.
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The Beatles
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Post by The Beatles »

The old 27 squiggles were Karlin's insanity, not ours. That said, however, the first thing I do on any other Promisance game is see which troop in which era is the strongest.
:wq
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