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Urran Voh
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Post by Urran Voh »

Well, these games are about chances, huh? We'll try 600 turns for the first round, then change it if the people want it.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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Zephyrus
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Post by Zephyrus »

1. Brome
2. Heal function
3. Heal spell

There's a fine line between strategic kills and killfest, and it could take some rounds to find it.
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Urran Voh
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Post by Urran Voh »

I remember one round of BFR had 800 turns max, and hardly anyone got killed. Even now, not many people get killed except in clan wars (big ones). As I said, we can always change the max turns from round to round.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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Zephyrus
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Post by Zephyrus »

Also, as a general rule, a race's bonuses and penalties should sum to zero. And you should make sure you know that bonuses are being balanced with penalties of equal usefulness.
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Urran Voh
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Post by Urran Voh »

I tried to balance each race out this way, but I didn't like the outcomes. Each race has something different that makes it better than others at certain strats.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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Zephyrus
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Post by Zephyrus »

I'm certainly Dwarf beats just about everything else there. It'll never use hawks anyways, so costs is the only limiting factor.
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Slasher
The FAF Forums SMEGHEAD!!! lol
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Post by Slasher »

Devari wrote: Oh yeah, you know NO PHP. Considering PHP is a recursive acronym meaning "Hypertext Preprocessor". :D
I'm only going by what I read when I did some research because i wanted to have a go at building a promi game but then couldn't be bothered to figure it out because I'm lazy *laughs*
I do not have a signature, you must be imagining

http://florida4us.com/

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Urran Voh
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Post by Urran Voh »

Race info updated. Send me your e-mail if you want to see the Race Info Revision II for (insert name here).

EDIT I: Changes are based on complaints/suggestions from users who replied to me.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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Devari
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Post by Devari »

You will, of course, be using FAF codebase... Correct?

Or else. :D
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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Urran Voh
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Post by Urran Voh »

Oh of course, and if someone could add ten locations to the code, that'd be great. If not, oh well.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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The Beatles
Fear me for I am root
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Post by The Beatles »

It's possible to add locations, by chaging config.php and the css files. It's quite easy.
:wq
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Zephyrus
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Post by Zephyrus »

Email you? You mean you still haven't found the HTML conversion?
What about search-replace with HTML tags?
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Urran Voh
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Post by Urran Voh »

I can't figure it out, nor do I have the time to. Perhaps someone that I sent it to already can do it...
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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Zephyrus
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Post by Zephyrus »

Post here. I can (possibly) do it with copy/paste and find/replace.
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Urran Voh
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Post by Urran Voh »

Offense Defense Build Costs Loyalty Training Income Scouting Meat Crows Hunting Mercs
Men +0% +0% +0% +0% +0% +0% +0% +0% +0% +0% +0% +0%
Dwarves +8% +15% +20% +10% +5% +5% +0% -10% +0% -15% -10% +5%
Light Elves -14% -5% -10% +0% +15% -10% +12% +15% -8% +20% -6% -5%
Halflings +6% +10% +0% +0% -10 +0% +12% +10% +15% +0% +0% +6%
Wizards +12% -8% -8% +12% +18% -14% -6% -5% +12% +16% +4% -10%
Trackers +5% +10% -12% -6% -10% -10% +0% -10% +0% +10% -6% -6%
Goblins -15% +10% +0% -25% +0% +20% +0% +0% -10% +0% +0% +20%
Orcs +15% -5% +5% +15% -16% +12% +0% +25% +10% -10% -10% +0%
Trolls +24% -12% +10% +0% -10% +0% +6% +18% +0% -16% -6% +15%
Gnomes -18% +13% +0% -8% -15% -10% +12% -5% -5% +0% +10% -26%
Forest Giants +15% +20% +0% +20% -15% +12% -5% +10% -10% -10% -10% +0%

Offense: Your offensive power while attacking other empires.
Defense: Your defensive power when being attacked by other empires.
Build: How quickly you can construct (and demolish) structures.
Costs: The amount of money you must pay for upkeep on your military units.
Loyalty: The amount of Loyalty your Crows can produce each turn.
Training: Your ability to produce military units per turn.
Income: Your Per Capita Income, how much your people make each turn.
Scouting: How much land you gain per turn spent exploring.
Meat: How much food your people consume each turn.
Crows: Your magical power, used when casting missions and when other empires cast missions on you..
Hunting: How much food your people gather per turn.
Mercs: The prices of military units on the (private) black market .
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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