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Courvein
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Post by Courvein »

Hey there,

I have a question... I keep running into a 'ceiling' in my games; basically, when I get up to a particular networth amount, I can't grow past that number?

Here's what happens:

At the networth amount, I can't keep maintaining the same number of troops, because I can't get enough land to keep building shops to increase my income (and thus to keep maintaining the troops). So my networth stagnates... until someone else whacks me for land, and then I go through the same build phase again. I know I'm doing something wrong, I just don't know what it is...! :blink:

My buildings are 40% shops, and when I start my turn, I demolish and rebuild my guard towers to blacksmiths to train troops. I have 0 barracks, low number of tents, and about 10% huts for hawks.

Any help will be appreciated...

Courvein
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Ruddertail
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Post by Ruddertail »

Er, would you mind transalating into FAF terms? I'll just make a few assumtions untill you can. I'll assume that by

Shops, you mean Markets (The cash producing thing)
Blacksmiths you mean Barracks (The troop producing thing)
Barracks you mean Camps (The cost lessening thing)

If these assumtions are correct, the fact that you build 40% markets is your problem. Markets are not really effective when maintaining large ammounts of troops. I'd suggest building foragers instead of markets. Also, don't bother swiching between guards and barracks, since unless you have a huge amount of land (like slasher) it's likley that there will be someone out there who can break you anyway. Also, they can hit you with hawk battles, thus negating your guards. And you'll want a few huts so you can run a hawk sheild to keep from being murdered to bits... With this you will have to sell food and troops to maintain an army, just so you're aware.
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Urran Voh
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Post by Urran Voh »

Don't bother building Guards unless you have a ton of troops to fill them (which is doubtful by the average land in the game). Instead of going 40% Markets, try 60% until you produce a large sum of cash. Then you can sell some food and buy troops from the money you make selling this food.
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Slasher
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Post by Slasher »

Ruddertail wrote: unless you have a huge amount of land (like slasher)
*laughs* it does say on my profile "sorry that i have all the land"
I do not have a signature, you must be imagining

http://florida4us.com/

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Courvein
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Post by Courvein »

Yes the terms are correct :) I feel like a foreigner here!

So you just leave your net income negative, and use the foragers to produce food that you sell... if I sell on the public market, i don't get money unless someone buys it. I heard that if you sell to the bazaar, you get money instantly? Is that how you would do it?

yeah, i trashed all my guards because they don't stop others from whacking me for land anyway :)

is there any point to building tents (err the worker producing thing)? i had strong hawks but gave it up because hawk battles are pretty expensive a few k losses here and there really adds up and it takes a lot longer to recoop the losses compared to regular soldiers built from the barracks.
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Ruddertail
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Post by Ruddertail »

So you just leave your net income negative, and use the foragers to produce food that you sell... if I sell on the public market, i don't get money unless someone buys it. I heard that if you sell to the bazaar, you get money instantly? Is that how you would do it?
I sell some food on the Public market, since prices are better there. (I can sell for $15 and still get some buisness) On the bazzar prices are only $7 per unit of food. Also, you'd sell troops. Find a balence between barracks/foragers. Don't worry about not being able to sell troops, just keep a few runes around for using the "Prod Market" mission...
is there any point to building tents (err the worker producing thing)? i had strong hawks but gave it up because hawk battles are pretty expensive a few k losses here and there really adds up and it takes a lot longer to recoop the losses compared to regular soldiers built from the barracks.
Generally, you don't need tents unless you build markets. Since workers serve no other function then to work in markets, the workers you get in your normal buildings are good enough.

If you want to run a hawk strat, hawk battling isn't a good idea. Generally, you'll want to soften the enemy up with murders/destroy structures, and then hit with troops you buy off the bazzar. There is a whole topic on hawk strating here: http://frostnflame.org/forum/index.php?showtopic=742

Also, don't worry about sounding foreign. You'll get used to the terms soon enough.
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Courvein
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Post by Courvein »

Great! Thanx for all your help guys!!

Keep up the good work! :)
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Urran Voh
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Post by Urran Voh »

Welcome.

Are you Arad Doman and come from Valhall or QMT?
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Courvein
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Post by Courvein »

No... I'm from Libarium Online. They're running a set of servers there too
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Urran Voh
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Post by Urran Voh »

Got a link? I'd like to try it out.
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Courvein
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Post by Courvein »

Here's the one at Librarium Online... I think most ppl are on the Long Run server.

http://promisance.librarium-online.com/

Have fun!
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Urran Voh
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Post by Urran Voh »

Thankee kindly. I'll try it out.

:*laughs*: A mixture of Redwall and Starcraft! I love it.
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Devari
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Post by Devari »

So...

What you're saying is that with your current strategy, you tend to build up your networth to a certain point and then end up stuck there. Is that right?

Well, if so:

I had this kind of problem way back in my early days of Promisance games, namely RWL. I would gain Networth up to a point, and then have a very slow or non-existant climb. At that time I was using a typical neophyte strategy - balancing hawks, army, economy, and Guard Towers. This can work, but it also has a very bad problem with hitting a maximum plausible Networth.

The way I solved this was switching to a new strategy. Try looking through the Classroom forum here. There are quite a few good strategies there, ones that would hopefully break through your ceiling for you. One fairly good and decently easy one is the Hawk-Loot strategy.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
ohmyjapan16
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Post by ohmyjapan16 »

Specialize in one troop type. Honestly, I've never built a barrack in my life.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
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Ruddertail
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Post by Ruddertail »

So you're all hawks? Because that's about the only way to get troops with no barracks, even cashing with hedgehog isn't that great. (I know, I tried it to take down Nohc and FWF in the first round of CoG. I had much better results when I went with mouse massing at 100 percent mice. About a weeks worth of playing, or less, and I broke them both...)
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