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ohmyjapan16
Sir Devari's Squire
Posts: 941 Joined: Sun Feb 27, 2005 2:15 am
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by ohmyjapan16 » Tue Apr 19, 2005 1:58 am
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
IFman
Furcht mich
Posts: 650 Joined: Sat Mar 13, 2004 12:22 am
Location: Here
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by IFman » Tue Apr 19, 2005 3:17 am
317.3
I Like Pi
Guest
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by Guest » Tue Apr 19, 2005 3:36 am
320.9
Devari
Mr. -1
Posts: 3194 Joined: Wed Mar 10, 2004 5:02 am
Location: British Columbia, Canada
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by Devari » Tue Apr 19, 2005 5:06 am
Good Lord - Not THAT thing. I thought it died a while ago.
It is fun though, I guess.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
Slasher
The FAF Forums SMEGHEAD!!! lol
Posts: 2636 Joined: Mon May 03, 2004 5:08 pm
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by Slasher » Tue Apr 19, 2005 5:20 pm
I do not have a signature, you must be imagining
ohmyjapan16
Sir Devari's Squire
Posts: 941 Joined: Sun Feb 27, 2005 2:15 am
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by ohmyjapan16 » Tue Apr 19, 2005 8:27 pm
I know, it's a classic.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
Zephyrus
Eternally Confused
Posts: 1250 Joined: Wed May 05, 2004 8:57 pm
Location: Bleh. New York City.
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by Zephyrus » Tue Apr 19, 2005 8:58 pm
Consistent 200 +/- 10.
Then mine bounced for a 291.4.
Then I reminded myself about homework.
Back. I think.
IFman
Furcht mich
Posts: 650 Joined: Sat Mar 13, 2004 12:22 am
Location: Here
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by IFman » Tue Apr 19, 2005 11:06 pm
I Like Pi
Zephyrus
Eternally Confused
Posts: 1250 Joined: Wed May 05, 2004 8:57 pm
Location: Bleh. New York City.
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by Zephyrus » Tue Apr 19, 2005 11:12 pm
652.5 on the first try with IF's.
Then 10 zeroes in a rwo.
Then a few more 550-ish scores.
EDIT: 878!
Back. I think.
The Beatles
Fear me for I am root
Posts: 6285 Joined: Tue May 24, 2005 8:12 pm
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by The Beatles » Tue Apr 19, 2005 11:17 pm
Unfortunately, neither is scriptable. The delay before when the penguin starts jumping is randomized. I would have liked to find the 'sweet spot'.
:wq
Zephyrus
Eternally Confused
Posts: 1250 Joined: Wed May 05, 2004 8:57 pm
Location: Bleh. New York City.
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by Zephyrus » Tue Apr 19, 2005 11:18 pm
Without the delay, what would you have used?
Back. I think.
The Beatles
Fear me for I am root
Posts: 6285 Joined: Tue May 24, 2005 8:12 pm
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by The Beatles » Tue Apr 19, 2005 11:21 pm
xte.
code: Select all
jbarbero@tokaj ~ $ cat pinguin.xte
#hit the penguin
mousemove 1100 620
mouseclick 1
usleep 1300000
mouseclick 1
#OK dialog
mousemove 650 620
mouseclick 1
Then I would have just used a bash script to increment the usleep value between some goalpost values.
:wq
IFman
Furcht mich
Posts: 650 Joined: Sat Mar 13, 2004 12:22 am
Location: Here
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by IFman » Wed Apr 20, 2005 12:55 am
http://www.geekfocus.com/content/blogcategory/7/43/
every version known:
Original
Version 2
Version 3
Version 4
Version 5
Version 6
Version 7
Version 8
Kill'em Pingu
Russian Pingu
Russian Pingu 2
Mili&Tary: Desert
Mili&Tary: Snow
HappyTreeFriends
Part 2
and 2 galleries
Gallery 1
Gallery 2
I Like Pi
Slasher
The FAF Forums SMEGHEAD!!! lol
Posts: 2636 Joined: Mon May 03, 2004 5:08 pm
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by Slasher » Wed Apr 20, 2005 5:12 pm
there are a few on
www.slashersgames.tk but i havent updted it recently cause i got bored of it *laughs*
I do not have a signature, you must be imagining
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