Four Sections of an Empire

Post bugs or suggestions to the game here. Or discuss development topics.
User avatar
Urran Voh
I have a BS degree!
Posts: 2080
Joined: Sun Apr 25, 2004 8:58 pm
Location: Olive Branch, Mississippi
Contact:

Post by Urran Voh »

Something Devari and I chatted about.

Also something I brewed in my head today.

What if you split each your empire/warband into four sections, the North section, East, West, and South. You could control building settings for each section of your empire. So, one section could be completely industrial, while another section would be the backbone of your economy to make up for the industrial section. You could also choose to attack a certain section of an enemy warband. Say the North section of Warband A is fortified with Guards. If Warband B attacked the East section (the economy section of Warband A), he would sustain less casualties and severely damage Warband A's economy. More thoughts later.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

Image

Image

Image

Image
User avatar
Ruddertail
Promi Diplomacy ate my homework...
Posts: 4510
Joined: Wed May 12, 2004 11:39 pm
Location: Chances are, playing FAF.
Contact:

Post by Ruddertail »

Interesting... Very interesting. I'm liking the basic idea.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
User avatar
windhound
Fish Rocketh, cows sucketh
Posts: 1030
Joined: Wed Jun 02, 2004 4:36 pm
Location: Ze Ocean

Post by windhound »

neat idea

but its almost too complicated
simplicity is usually best, as if new people join, go to look at 'build' and see 4 different sections in which to build their 8 odd buildings..

/possibly/ make a switch to turn it on under 'manage'
Hobbs FTW!
User avatar
Urran Voh
I have a BS degree!
Posts: 2080
Joined: Sun Apr 25, 2004 8:58 pm
Location: Olive Branch, Mississippi
Contact:

Post by Urran Voh »

Say your land is split into four equal parts automatically. When you want to build, you must first choose to build in the North, South, etc.. When you attack, another drop down arrow could be used to say to attack in any section.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

Image

Image

Image

Image
User avatar
Devari
Mr. -1
Posts: 3194
Joined: Wed Mar 10, 2004 5:02 am
Location: British Columbia, Canada

Post by Devari »

Perhaps we could implement this on a seperate server? It might be overwhelming for teh newbies, but could be fun for our jolly lot of insane oldbies.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
User avatar
Urran Voh
I have a BS degree!
Posts: 2080
Joined: Sun Apr 25, 2004 8:58 pm
Location: Olive Branch, Mississippi
Contact:

Post by Urran Voh »

That's why windy suggested a switch to turn the option on or off. But to attack someone in a certain sector, both empires would need to have the option on.

That could lead to someone mis using it though. Perhaps using it during sign-up?
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

Image

Image

Image

Image
User avatar
Devari
Mr. -1
Posts: 3194
Joined: Wed Mar 10, 2004 5:02 am
Location: British Columbia, Canada

Post by Devari »

It strikes me that it might be something of a more fundamental change - I'd still suggest a different server just for that. :)
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
User avatar
Urran Voh
I have a BS degree!
Posts: 2080
Joined: Sun Apr 25, 2004 8:58 pm
Location: Olive Branch, Mississippi
Contact:

Post by Urran Voh »

Perhaps try it out on the Special Server.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

Image

Image

Image

Image
User avatar
Zephyrus
Eternally Confused
Posts: 1250
Joined: Wed May 05, 2004 8:57 pm
Location: Bleh. New York City.

Post by Zephyrus »

Not on regular servers.
There are strategies which would die rather quickly to this change.
Let's say you're a 60/40 hut/guard.
Imagine what happens when you get attacked.
Either your guards are concentrated (in which case you've got weak directions) or diffuse (in which case someone gets to bypass 3/4 of them).
And if you stone wall... but then people would be using hawks anyways.
Back. I think.
User avatar
Ruddertail
Promi Diplomacy ate my homework...
Posts: 4510
Joined: Wed May 12, 2004 11:39 pm
Location: Chances are, playing FAF.
Contact:

Post by Ruddertail »

True. All guard massing strats would basicly go down the drain.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
User avatar
Nohc
Beware of Former Fangirls
Posts: 941
Joined: Mon Mar 08, 2004 8:36 pm

Post by Nohc »

Sounds too complex.
User avatar
Urran Voh
I have a BS degree!
Posts: 2080
Joined: Sun Apr 25, 2004 8:58 pm
Location: Olive Branch, Mississippi
Contact:

Post by Urran Voh »

Rudder
Not many people Stone Wall anymore. Now we're basically wanting to hold the land during our run and that's all. Your troops still have full def points in every sector, plus you can split the guards up if you want. This idea was mainly for attacking other empires when I first thought it up.

Nohc
That's the beauty of it. Something for us oldbies to learn and try out.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

Image

Image

Image

Image
User avatar
Ruddertail
Promi Diplomacy ate my homework...
Posts: 4510
Joined: Wed May 12, 2004 11:39 pm
Location: Chances are, playing FAF.
Contact:

Post by Ruddertail »

Yes, but anything useing guards will be weakened, since you'd have to split your guards up. And as you already need 100k guards to get 50 mil defense points, now you'd need 400k guards to get 50 mil defense points in each sector.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
User avatar
Urran Voh
I have a BS degree!
Posts: 2080
Joined: Sun Apr 25, 2004 8:58 pm
Location: Olive Branch, Mississippi
Contact:

Post by Urran Voh »

Hrmm. Could we up the def points of Guards on the server that this /may/ be implemented?
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

Image

Image

Image

Image
User avatar
Corban
Forum Maniac
Posts: 348
Joined: Sun Sep 26, 2004 5:19 pm
Location: Kentucky

Post by Corban »

I love the idea! It adds a great deal more strategy making the game much more fun. I personally don't think it will confused newbies.

But if we decide to make it into another server... Here is an idea... What if you also had to position your troops in one of the four locations for defence. Of course you would also need to quadruple their defensive points just like the guards.

edit: missspelled quadruple
Formerly LordBrockFreak
http://www.audioscrobbler.com/user/Corban/
"We're closer now than we've ever been to finishing." ~The Beatles
Post Reply
  • Members connected in real time

    🔒 Close the panel of connected members