Bugfixes and Features

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The Beatles
Fear me for I am root
Posts: 6285
Joined: Tue May 24, 2005 8:12 pm

Post by The Beatles »

Brief To Do:
-Vermin/goodbeast
-Automatic retal
-Finish curse filter
-Finish templates
-Write script functions, Commands page
-Launch AIM system
-Fix million bugs (including the ones in Bugs forum, and those reported by email...)
-Set up servers
-Polish for release state
-fixInputNum
-Loft building
//-chatrooms for game and clans
-Kills go into news
-Futures market
-Short sell on stocks
-Various little things which I won't bother to post here
-Declare peace
-Condense all turns in missions
-Finish 'folders'

Latest Bugfixes:
Beatles - many Mozilla issues in CSS fixed, like menus, market bar, etc.
Beatles - drop-down box on Bounties page
Beatles - removed Kamikaze
Beatles - fixed Use Cookies
Beatles - scrapped db abstraction
Beatles - fixed News issue
Beatles - fixed inconsistencies in naming (wizards, spells)

All Finished Features:
-white/black (Vermin/Goodbeast)
-race/era info goes into PHP files, not into mysql
-Several servers can be run off one codebase!
-Script compiler done
-Treasury open/closed - value changeable by clan officers; if open, anyone can take; if close, officers only can take; always anyone can add - a safety measure
-Condense Turns checkbox remembers your last choice
-Login option to hide onlineness
-Put In Clan in useradmin
-Can't attack under 20% health
-Attack for food, cash, land
-<nobr> tag for menu headers
-message system supports quotes
-combined attacks:
-Pincer Move: hares & otters
-Sniper ***ault: squirrels & otters
-Kamikaze Attack
-clan leader's tag: *TAG*
-New message system
-new hawk missions
-templatize status
-update ranks at signup
-fix up clan crier
-stock market
-heroes
-don't add shared forces to news
-check if clanmarket needs turns.php
-greenfade, redfade, for market statsbar
-clan tags link to the criers (again sound RWL idea)
-can't attack or missions under 20% health (in Castmission)
-heal mission does 5 points (w/ asclepius, 10)
-for clan crier news: just set the variables and include() news.php
-move notepad to manage
-Experience
-fixed the bug where if you aren't using cookies (or are using the image pack), replying doesn't work for new mail. just a call to setLinks()
-shows turns left
-stock market
-new mail are loaded on the client side to simplify things
-ADD TO NEWS when granary, treasury, loft, or warset, or peaceset
-Bounties: None on same clan members, clan allies, doesn't display empty stuff (0 food, 0 stamina etc.),
  sends news when set and fulfilled, allows user to click button to recalculate completed bounties,
  yellow on clansmate/clan ally, red on self, green on bounty you've set
-messages can be forwarded, have titles, replied messages can change title
-Heroes done: 9 so far
-prod and recruit done
-downloadable styles
-added a useful little javascript to auth people correctly even if they don't have cookies on
-using pconnect() instead of connect() - this saves about 1 second for a 1000 turns used, so may be useful
-market condenser
-market item status bar
-option to leave protection.
-manage templated (&fixed)
-stock market only if you are out of protection
-when someone dies, auto inherit clan leadership
-seppuku: destroy all troops and workers
-missions are color-coded based on enough runes and ratio. magicfun adding totally rewritten
-get an email regexp for signup and settings
-fix clan JS hole
-messages.php and stocks also notifies by AIM
-erasCount variable!! for missions
-military, aid autoselect
-the clan treasury, like the bank, has treasury/granary/loft together
-option: condense turns, by default checked
-can't declare war on clan allies
-news older than 7 days
-if mission fails, stop executing the series (missions return true/false)
-open clans: any player and new signups can join, option to make clan open/closed
-clan treasury limit: 100*(clan_total_net)
-clan granary limit proportional
-Clan Loft - loyalty sharing
-Database abstraction (only in prom, minibb files are untouched)
-if !is_file, check $_POST['action']
-no revoking of messages!
-Redo message system for mail-style (message list, new messages in bold, etc.)
-DO NOT delete messages in turns.php
-profile editor
-10 message credits
-Logout removes your online status, as it should
-news search by default shows last 100
-demolish is in menu, as well as an entry for clan stuff
-the menus are in a tree like invision's ACP, and expanded/collapsed states are in the SQL
-clan forums (clan leaders are mods)
-ingame names
-short urls
-auto hide turns
-heal
-greater lotto probability
-mailbox autoselect
-fix build/demolish bug
-clan treasury
-clan granary
-bbcode messages
-land mission
-condense hawk turns
-table and cookie prefixing
-declare war/declare peace
-more clan diplomacy spots
-clan market
-show all on scores
-graveyard, hall of shame, admins
-fixed shared forces (works in no other promisance)
-last mission is automatically selected in dropdown boxes
-train
-conscript
-replace all instances (case-insensitive, maybe stri_replace) ofhtmlspecialchars with bbcode_parse
-notes like invision, but bigger
-motd bbcode'd
-find tag&Sample parser references and put them into the faf/ dir
-template prefixing (current: prom/)
-industry use turns
-check 'delete' string in turns.php - it does nasty stuff
-apply bbcode_parse to all strings passing through, from motd to leader name to message title, etc.
-for motd, notepad, forum, messages, b_parse() output when displaying
-max turns 500, max stored 200
-limit on message title length
-offsite images in messages
-food's value should be 1/2 or 1/3 current
-during signup allow IG name field
-ED return less land
-bounties: your/by you/open
-profile: profile, AIM, email, settings, etc.
-option: change email (when validated)
-Clan forums
:wq
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IFman
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Post by IFman »

big list, good job for what you've done and good luck on what you will do!
I Like Pi
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Lord Nightstripe
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Post by Lord Nightstripe »

We're proud of you Beatles.
Lord Nightstripe
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Starter and Part-Author of the longest RPG in TSOR existence, Lord Strongpaw the Rock
3 Kills, Alcky the Alcaline, Yellow Eyes, Someone on the Rampage
Administrator at one site. Moderator at four sites.

The night was starless and very dark. Without doubt, in the gloom some mighty angel was standing, with outstretched wings, awaiting the soul. -Les Miserable


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Fresh Water Fighters
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Post by Fresh Water Fighters »

thanks Beatles :D
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Devari
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Post by Devari »

Ooh... Very interested when the auto scripts.

But I assume they require crontab?

Oh, BTW, forgot to metnion to you. I changed that turn fix *again*.

Maybe you should let me write a tutorial for how to do the PHP-based turns bit. And then have hours of fun picking through my sloppy coding! :P :lol: ;)

Go Beatles! Almost there. *nods*
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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The Beatles
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Post by The Beatles »

Thanks all for the support! Don't forget Vera was a great coder on the team too.


Indeed they do. And I forgot to mention I found a simpler solution to your problems. Just make a password, PM it to me, and I'll make a cron here that runs your script. :P

Just make a file called run-turns.php

code: Select all

<?
if(empty($_GET['p']) || $_GET['p'] != '[i]the_pass[/i]')
   die();

include('[i]someserver/turns.php[/i]');
//...
?>
:wq
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Devari
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Post by Devari »

Nah, nevermind about that. I made a good one on the skeleton of your original. I have to do Lottery and Clan Points via the Admin controls, but I like that anyway. :)
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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The Beatles
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Post by The Beatles »

Wot do you mean by clan points?
:wq
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Urran Voh
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Post by Urran Voh »

Ah, can't wait for Vermin... ;)
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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The Beatles
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Post by The Beatles »

Clan Treasury TheEnd doesn't work.
:wq
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Urran Voh
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Post by Urran Voh »

So my clan with Nohc and Garagas won't be able to share vast amounts of Food and Cash?! :(

Yes, Garagas, Nohc said he'd join. ;)
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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The Beatles
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Post by The Beatles »

Oh yes. It's just the little bar at the bottom won't work.
:wq
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Twin Rapier
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Post by Twin Rapier »

IS the reset soon?
Lotr rocks!

"Two" said Gimli, patting his axe. He had returned to his place on the wall. "Two?" said Legolas. "I have done better, though now I must Grope for lost arrows; all mine are gone. Yet I make my tale twenty at the least. But that is only a few leaves in a forest."

"Twenty-one!" said Gimli. "Good!" said Legolas. " But my count is now two dozen. It has been knife work up here."

"Forty-two, master Legolas!" he cried. "Alas! My axe is notched; the forty-second had an Iron collar on his neck. How is it with you?" "You have passed my score by one," answered Legolas. "But I do not grudge you the game, so glad am I to see you on your legs!"

~the contest at Helms Deep.

There hammer on the anvil smote,
There chisel clove, and graver wrote;
There forged was blade, and bound was hilt;
The delver mined, the mason built.
There beryl, pearl, and opal pale,
And metal wrought like fishes' mail,
Buckler and corslet, axe and sword,
And shining spears were laid in hoard.

WOAH! this site rocks man!

Dovei'ean se tovya segain! It is Time To Toss The Dice!
Ashanderi...
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IFman
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Post by IFman »

yes, next week
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Urran Voh
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Post by Urran Voh »

Oh yes. It's just the little bar at the bottom won't work.
So, how are we supposed to stockpile?
yes, next week
Only if the updated version is on time.
Kills from all Promi games: 55

Emperor and winner of BFR during the 11th Age

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