Reforming Playing Conditions

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purekilla2k
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Post by purekilla2k »

i didnt drop the most land *laughs* i aimed for it but couldnt get high enough :( well theres always 4 sets from now ^_^ well i could have taken down rudder with help but slasher is gone and so is pal so i have no hawker support i was originally aiming to take rudder out but i had a few problems with his hares <_< (stupid bunnys)
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Nohc
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Post by Nohc »

Everyone I know gets Brome right away. He's undoubtedly the best hero, and therefor needs to be nerfed. XD

There are many solutions to prevent dropped and deleted land from being gone from the game. I think the best way would be to have an account where dropped land go to (land farm), and allowing accounts to be able to attack warbands that have deleted. Maybe the Land Farm could also be run by an admin and attack dead empires (Dead empires would need to have all of their troops deleted if the game doesn't already do so).

As for declare Peace/Declare War, Declaring Peace should allow you to send aid to them no matter their networth. This encourages trying to acheive Emperorship. If the attack limit will be lowed, maybe we could just make it so that declaring war on them would give you the normal 21 attack limit.
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Kyrodo
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Post by Kyrodo »

like 15 attacks probably, but I don't support the land farm idea XD and I don't think we should take away brome just because it's cheap :P (I should probly get that one :*laughs*:)
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Nohc
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Post by Nohc »

Well, having Brome so strong makes the other three Special Heroes useless. Each hero should work for a different strat. There shouldn't be one hero that works for all strats and does better than all the rest.
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Ruddertail
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Post by Ruddertail »

purekilla2k wrote: i didnt drop the most land *laughs* i aimed for it but couldnt get high enough :( well theres always 4 sets from now ^_^ well i could have taken down rudder with help but slasher is gone and so is pal so i have no hawker support i was originally aiming to take rudder out but i had a few problems with his hares <_< (stupid bunnys)
Why were you trying to delete a lot of land?!! Don't you get it? Land dropping/deleting = bad!!!

On a more calm note, I like Nohc's suggestion. We should be rewarding people working together to take emperorship, and encuraging attempts to take emperorship. It seems as though people seem to think somebody taking emperorship is bad. While you may want to knock them down so you or a friend can take emperorship in their place, other then taking the emperorship for yourself, there's nothing wrong with another guy taking it.

Emperorship is a much bigger achivement then simply winning a set. All that takes is a good troop massing strat, and the luck not to get killed with 30 bil of each kind of troop on the market.

Ok, I guess a lot of that post didn't have much to do with the subject, sorry about that.

I think that making it so a warband could only be hit, say, 11 times by any one warband, but another warband can come along and hit them another 11, finally reaching a max of, say, 22. This would provide for the better distribution of land, without playing making it easier for people to hog all the land.
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Kyrodo
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Post by Kyrodo »

Hm, yeah, I guesss that pretty much settles that (unless somebody thinks up a better one)

For ya brome cheapness people, we can just make it so that it has a higher cost then all the other heroes, or possibly lower it's efficiency a little (say like +2-1 health added every 2 turns)
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Nohc
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Post by Nohc »

Or you could make it so that you heal 1 extra per turn only if you're scouting, or only if you're healing. That way it won't apply to attacks, building, or most things.
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Post by Fresh Water Fighters »

If the heros give negitive stuff as well as postive stuf then i think that the heros shold cost less.
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