1) The assumption of 100 attacks to kill is correct.
2) The player has full health to start with.
3) The player has Brome.
4) The player does not have any attacks fail.
5) The has the runes to hawk heal, and does.
Of course, if number of attacks required to kill is more the 100, or any other of these conditions fail to be met, the number of attacks will increase. However, unless the 100 attacks to kill estimate is extreamly off, only failure to meet conditions 3 or 5 could increase the number of turns needed to more then 300. Thoughts?
350 turns. The max number of turns on WOA. Which seems awfully small, if you ask me. Though perhapps required, based on the power of hawk heal, and Brome. Thoughts?
Brome. As shown above, he makes kills extrodinarilly easy, combined with the hawk-heal feature. Perhaps he's over powered. After all, the main complaint against FAF is the ease of kills. Maybe he should be limited in some way... thoughts?
Special Heros... Not all that great, outside of Brome. Martin's certainly useless unless fighting an emp who hits hard. Otherwise, it's really not hard to break anybody...
Perigord is good, I guess, if you run 100% Barracks strat, and expect a lot of losses, but who else would suffer desertion losses often enough to make it worthwile. Thoughts?
It looks a litte goofy writting "thoughts?" at the end of every paragraph... Thoughts?
-Ruddertail






