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Devari
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Post by Devari »

The other difference is that the reserve is accessible to a new player, whereas you have to know the market storing trick to use it. It's an unfair advantage, IMHO.
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The Beatles
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Post by The Beatles »

But why couldn't we have our cake and eat it too? Just lower the market percentages to X%, and compute upkeep for them when taking turns. We could even make it explicit, by renaming it to Market/Reserves or something.
:wq
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Ruddertail
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Post by Ruddertail »

On the other hand, that means that people who want to both actually sell troops on the market and store in reserves lose out. For example, I may want to sell troops cheap to my clanmate, who's hawking, while still storing some troops away for myself.

I propose this:

The market capacity is reduced to 50%, with a 80% (or higher) commission. The market is then used only for selling troops. You don't need to pay upkeep, because you've given the troops over to the market commision.

A seperate reserves is added, allowing for the storage of 20% - 25% of your troops, at 1/4 upkeep. This is clearly labeled, and mentioned in the game guide. Troops can be placed on reserves at anytime, and can be pulled 6 hours after first being put on the market. Troops appear instantly after being pulled. There is no comison, tax, or cost for pulling them.

(Alternately, require a 6 hour wait between the time they were pulled, and when they were availible. This is more realistic, however, somewhat impractical. It requires people to plan in advance the time of their runs, and get on 6 hours in advance to pull their troops. Not especially hard for people who can be on multiple times throughout the day, however, for those who can only get on once, it presents a real problem.)

Kraken: Don't call me "Rudderbutt". <_<

Gondor: I never said you had no skill. But you don't have the skill to take emp, and thus you shouldn't be. Not without a large coalition of allies, which shows diplomatic and leadership skill.

Yes, it's a strat, but it's a cheap, unfair, unbalancing, and undesireable strat. Which is why we're removing it.
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The Beatles
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Post by The Beatles »

Riverpoo and Rudderbutt... oh dear :D

Anyways, the reason I'm opposed to the reserves things is that you-know-who would be coding it... :/

Are you proposing that removing from your Market is impossible? Because that might not the best idea; alternately, it doesn't remedy the problem.
:wq
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Ruddertail
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Post by Ruddertail »

What I said would rememdy the problem, if added completely. You could still sell on the market, but you couldn't pull stuff off in large quantity-the commission would take too much.

I'm not proposing eliminating a pulloff completly, I'm proposing eliminating pulling your marketed troops for the purpose of gaining the troops. You'd get a few back, but it wouldn't really be enough to be benificial, you'd only do it if you were never going to sell the troops, or if you were in really dire straits.
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Post by gondor »

o rudder it does not matter if it is a unfairstrat it is still a strat so there for you cant just not change it coz you dont do it and coz you dont like it coz they can gat higher that you
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Ruddertail
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Post by Ruddertail »

Gondor,

If a strat is deemed unfair, unbalancing, or in any way undesireable to the game, it is the job, task, and duty of the admins to remove it. I know how to market store quite well, but it takes out of the game one of the aspects we want - that the skilled rise to the top, while the unskilled settle to the bottom, and that the longer you hold the top, the better you are.

If you can present reasonable evidence for keeping market stroring, go ahead. If you're simply going to complain about your favorite strat getting nuked, do it elsewhere. I've already cited my reasons for removing it, and presented my plan. Counter, or be silent.
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Urran Voh
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Post by Urran Voh »

w00t! Rudder getting aggressive!
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Ruddertail
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Post by Ruddertail »

No, I'm simply tired of him insisting that we can't nuke this strat, especially since it seems the only reason he opposes it is that it's his favorite strat, and he probably won't be nearly as good without it.
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Post by Kraken »

yaR!

hey, listen Mr. Beatles, i think :o <span style='color:red'><span style='font-size:14pt;line-height:100%'>Rudderbutt</span></span> :o is onto something good here! the reserve component is not only a realistic goal, but something original! *gasp*!

and one more thing Rudder, i know how to market store and such and i still disagree with the high cost of pulling and putting them in. but! i can safely say that not everyone plays the game such as yourself and has been quite succesful in doing so. should gondor ever decide to quit screwing around, he would take emp.
besides, what works for one may nor work for another.
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The Kraken, which is found primarily in Scandinavian myth, was a huge sea creature. It was said to lie at the bottom of the sea for a long time and then it would rest at the surface....Like the Midgard serpent in the Norse myths, the Kraken was supposed to rise to the surface at the end of the world.
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Post by Kraken »

oh, my vacation was just splendid btw. :)
all about FAVRE, come on...you know you want to click it

..."I'm sorry, but I really can't see anything redeeming in your philosophy other than that dinosaurs are cute."
~Beatles

The Kraken, which is found primarily in Scandinavian myth, was a huge sea creature. It was said to lie at the bottom of the sea for a long time and then it would rest at the surface....Like the Midgard serpent in the Norse myths, the Kraken was supposed to rise to the surface at the end of the world.
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Post by Kraken »

Image
all about FAVRE, come on...you know you want to click it

..."I'm sorry, but I really can't see anything redeeming in your philosophy other than that dinosaurs are cute."
~Beatles

The Kraken, which is found primarily in Scandinavian myth, was a huge sea creature. It was said to lie at the bottom of the sea for a long time and then it would rest at the surface....Like the Midgard serpent in the Norse myths, the Kraken was supposed to rise to the surface at the end of the world.
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Post by gondor »

Ruddertail wrote: No, I'm simply tired of him insisting that we can't nuke this strat, especially since it seems the only reason he opposes it is that it's his favorite strat, and he probably won't be nearly as good without it.
*laughs* rudder you make me laff i am not insisting you cant nuke this strat *laughs*

to be host with you i dont care coz i am not playing it is crap so do as you like all i am saying is you dont like it coz you can easly get beat by it :)

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Ruddertail
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Post by Ruddertail »

No, I don't like it because it messes up game balance. If it were simpley a strat I could get beat by, I would adapt, or use it. But it throws off the balance, which is why I want it removed.

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Kraken
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Post by Kraken »

and Rudderbutt must get what he wants !!! :wub:
all about FAVRE, come on...you know you want to click it

..."I'm sorry, but I really can't see anything redeeming in your philosophy other than that dinosaurs are cute."
~Beatles

The Kraken, which is found primarily in Scandinavian myth, was a huge sea creature. It was said to lie at the bottom of the sea for a long time and then it would rest at the surface....Like the Midgard serpent in the Norse myths, the Kraken was supposed to rise to the surface at the end of the world.
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