Forced Standards
Just a quick shout out here - how would you feel about increasing the amount of land that Standard attacks are forced at to 750 or 1000 (for WOA only)?
The apparent benefits are twofold, as I see it:
1) Kills become (obviously) even more difficult
2) On a slower server such as WOA, it takes more time to recover from a pounding. This would reduce the scale of destruction possible before the attacker starts having a difficult time, thereby allowing for a greater possibility of recovery. Further, as this is more or less the newbie and casual server, it would lead to less likely of an empire getting totally ruined and the player leaving.
Thoughts please.
The apparent benefits are twofold, as I see it:
1) Kills become (obviously) even more difficult
2) On a slower server such as WOA, it takes more time to recover from a pounding. This would reduce the scale of destruction possible before the attacker starts having a difficult time, thereby allowing for a greater possibility of recovery. Further, as this is more or less the newbie and casual server, it would lead to less likely of an empire getting totally ruined and the player leaving.
Thoughts please.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
- Ruddertail
- Promi Diplomacy ate my homework...
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Rillis - we considered that, but came to the conclusion that kills are a part of the game, even if a much discouraged and seldem used part.
Devari - it might help, in some cases. On the other hand, Freen had no troops, so he could have been broken in standards anyway. With a war situation, standards are the order of the day, so I don't see how this will affect that...
Devari - it might help, in some cases. On the other hand, Freen had no troops, so he could have been broken in standards anyway. With a war situation, standards are the order of the day, so I don't see how this will affect that...
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
I'm not thinking about the current situation, I'm talking about the server in general. The WOA War is not what it is all about.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
- Freenhult
- 13th Division Captain
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Another thought...If you guys ever develop a reserve system for storing troops, Then once that person being attacked is near the 500 line, all there troops get pulled out and defend them with like a defensive bonus. I had nearly a million spearmen just sitting out on the market. If some of them had been out...I maybe wouldn't have died.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
- Ruddertail
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- Ruddertail
- Promi Diplomacy ate my homework...
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Kill are still a part of the game, it simpley makes them harder. Which is an important thing, considering the ease of kills on the FAF code. Supposedly, it's nowhere near this easy on some codes.
Further, standards don't make it much harder for a player to kill an equal or weaker player, but it does prevent a bunch of n00bs all massing mice from taking out somebody with 250k and $500 mil net.
Further, standards don't make it much harder for a player to kill an equal or weaker player, but it does prevent a bunch of n00bs all massing mice from taking out somebody with 250k and $500 mil net.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
It's not the code, it's the players. Therefore, we put things in the code to restrain the players.
Besides, it makes no sense to not have forced standards. When you get to that compacted of a level of land, there is no way you could selectively engage an opponent's army.
Besides, it makes no sense to not have forced standards. When you get to that compacted of a level of land, there is no way you could selectively engage an opponent's army.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
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Not necessarily. Darklands mentioned that it seemed to be easier to kill with the FAF code then with a standard code, and with the heal option and heal spell, it's quite believable. People are able to do a whole lot more with the same amount of turns.
Especially when Brome was here, and if heros ever make a reappearance, and a heal hero is among them, even powered down, kills will be even easier.
So, you see, it is the code, to some extent.
Especially when Brome was here, and if heros ever make a reappearance, and a heal hero is among them, even powered down, kills will be even easier.
So, you see, it is the code, to some extent.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
True, the heal turn using option does help with that. The heal spell not so much, though. Brome was very unbalanced for that.
Heh, funnily enough, that just adds justification for reducing ease of killing.
Heh, funnily enough, that just adds justification for reducing ease of killing.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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