A new Duels

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The Beatles
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Post by The Beatles »

Well, there have been a lot of rumblings recently about this round of Duels. So I have some proposals that if we can agree on, we can get another Duels running immediately. Obviously enough this is based on suggestions, mostly Death's, so I will outline proposals and respond to points I disagreed with.

Proposals:
1. Max turns should be 200, plus 100 stored. Turn bank should be removed entirely. Main turn refills every day, turn bank every 2 days.
2. Disallow logging in hidden. This isn't necessarily enough, as people could still just monitor their profile page and log in if their land gets low. So a further measure: turns arrive hourly, not every 15 minutes. I'm sorry I can't do more about campers without fundamentally infringing the standard expectations a user has from such games...

Ideas:
1. Food sell price might be changed to be even worse,

Disagreements:
1. You ought to be able to aid anyone on your team, as this should be a teamwork-oriented round.


Please provide input so we can set up a new Duels soon.
:wq
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Devari
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Post by Devari »

I wonder if we could do some quick strategy rebalancing based on some known numbers? The duels round might even serve as a good testing environment...

Ah, yes, I do like the sound of daily runs with few turns. More fair, more fair.
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Gen. Volkov
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Post by Gen. Volkov »

Death is complaining on general principles, but we are talking about Duels here. That's when all the stops are pulled and you do what it takes to win. So what if people are camping? The other side can do it too. It's annoying sure, but I don't think it should be taken out of the game for duels. You can remove the "marked as offline" I guess, but making turns come hourly is not a good idea. For a fairly simple reason. If someone is online but out of turns, the other side has an hour to kill him and he can't do a thing. That's not fair to the people who are more active. We want people playing duels don't we?

I've no problem with changing food sell price.

No problem with less turns either, makes teamwork more important. I can solo kill in the current set up with full turns and full bank.
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Post by Death »

I swear to God I will never make another suggestion for this game Volkov, so just stop, it's annoying as hell.

That sounds pretty Good though Beatles, but the max turns seems just a bit low, I would go for more 300. But I am in no way shape or form making a suggestion for anything at www.frostnflame.org
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Gen. Volkov
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Post by Gen. Volkov »

I swear to God I will never make another suggestion for this game Volkov, so just stop, it's annoying as hell.
Dude, I dunno how long you have been playing Promi, and frankly I don't care. I'm respectfully disagreeing with what you said, if you don't like it, tell me why I should think differently. It's called a discussion. Christ. I wasn't saying don't make another suggestion. So cut the melodramatics.
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Post by Ruddertail »

Beatles - Like the disallow logging in hidden bit. Not sure about turns arriving every hour, though.

And, yeah, 200 turns is a bit low. 300 should work, as we're killing the turnbank.

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Post by Freenhult »

Gen. Volkov wrote: Death is complaining on general principles, but we are talking about Duels here. That's when all the stops are pulled and you do what it takes to win. So what if people are camping? The other side can do it too. It's annoying sure, but I don't think it should be taken out of the game for duels. You can remove the "marked as offline" I guess, but making turns come hourly is not a good idea. For a fairly simple reason. If someone is online but out of turns, the other side has an hour to kill him and he can't do a thing. That's not fair to the people who are more active. We want people playing duels don't we?

I've no problem with changing food sell price.

No problem with less turns either, makes teamwork more important. I can solo kill in the current set up with full turns and full bank.
We want people Playing duels. Not Camping duels. Thats stupid and needs to be eliminated, and I'm on board with Death. For what we want duels to be, we need to change it and give it, its own rules and mods.

Hourly turns = More killing and smarter use of turns.
Lower food= No more farmer being godly
Reworked Strats= Indies being better
No Invisable= Less onlining and camping
Turnbank= dumb. I'm glad its out.

Srsly. Lets face it. Its not like he's suggesting that we totally rework the whole game. Since WHEN have we ever said camping was a good thing. Its stupid, and needs to be made harder. So lets get off his back.
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Post by Freenhult »

Death wrote: As for the hourly turns. The entire #2 thing, couldn't you just put a delay on the profiles page?
I'm pretty sure it updates once every 15minutes. And not before it. During duels, it would show no one online, then I would log into, 5 people being on. So.. its not a good indicator, because you're seeing things 15minutes ago.
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Post by Gen. Volkov »

RWL ran hourly turns for several months, and it slowed the game way down. It also made it less fun to play. So that's one of the reasons I don't want to see it in Duels. Plus, if someone doing a kill runs out of turns, he has to wait an hour to finish it, meaning the other guy has time to log in and thwart the kill run.
Well Volkov, apparently to people like you and some others here, making a suggestion is bitching, and I am quite sick of it.
Not true, at least with me. I said that your were complaining on general principles because I know you have a a problem with the code as a whole, and that Duels was just part of it.
And where in the hell did how long I have played come up? I don't give a shit if I have played for one week or since 1999, a suggestion is just a suggestion, you should welcome them, not tell the person to stop.
The reason I said that was it seemed to me you were implying that since you think you have played Promi longer than I have, you somehow know better than me about what's good or bad for a game. If I misinterpreted, I apologize.

It should be easy to understand how I might have misinterpreted though. It seems like ever since you came here, you've been arrogant, and frankly I'm getting sick and tired of it. All those little messages that end with "Maybe you should think this over more." You just got here, you have no idea how long we've been working on stuff. So maybe that's why I'm coming down on you a little harder for your suggestions than I might otherwise. I do welcome suggestions, but your comments are more like demands. Making topics like "Make duels not suck", that's just rude.
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Post by Freenhult »

Gen. Volkov wrote: RWL ran hourly turns for several months, and it slowed the game way down. It also made it less fun to play. So that's one of the reasons I don't want to see it in Duels. Plus, if someone doing a kill runs out of turns, he has to wait an hour to finish it, meaning the other guy has time to log in and thwart the kill run.
Guess they should have planned it better? If not hourly turns, every half hour. AT THE LEAST. Still plenty of time to kill... Still plenty of time to save yourself.
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Post by Gen. Volkov »

Actually we were forced to go to hourly turns because the server load for RWL was too high.

Half an hour turns might work.
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Post by Nohc »

I think an hour would be better than half... even though it is a really long time. For duels it is appropriate.
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Post by Slasher »

Gen. Volkov wrote: Death is complaining on general principles, but we are talking about Duels here. That's when all the stops are pulled and you do what it takes to win. So what if people are camping? The other side can do it too. It's annoying sure, but I don't think it should be taken out of the game for duels. You can remove the "marked as offline" I guess, but making turns come hourly is not a good idea. For a fairly simple reason. If someone is online but out of turns, the other side has an hour to kill him and he can't do a thing. That's not fair to the people who are more active. We want people playing duels don't we?

I've no problem with changing food sell price.

No problem with less turns either, makes teamwork more important. I can solo kill in the current set up with full turns and full bank.
Agreed. Don't eliminate camping. The show as offline could be removed but make turns 300ish if the turn bank is being scrapped.
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The Beatles
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Post by The Beatles »

If you make turns 300, you increase the danger that solo kills could work. If we want to really make it a Duels of strategy, 200 is better, I think.
:wq
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Post by Slasher »

Fair point, however turns should still come every 15 minutes if you ask me.
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