Why this game is dead
Thi game is dead because you guys give up too easily. For example - on WoA, most of the game, including the emps, are on vacatio. In BFR, my only competition just quit as soon as I got one run ahead, and I am not even that strong - any two person team could ruin me with ease. Get off your butts and start playing, or accept that the game is dead and stop paying hosting fees, but either way do something to change the status quo.
Phillip says:
Tell me more about your Undefined
Wow, not sure how to begin.
Lets see. First off, considering you are not clanned up, no it is not easy. We have like 8k land while you have 60k land. Secondly, the people playing don't seem to have a clue what they are doing. Teamwork doesn't always cut it. Geez, one set it was everyone agaisnt me and I won.
Lets see. First off, considering you are not clanned up, no it is not easy. We have like 8k land while you have 60k land. Secondly, the people playing don't seem to have a clue what they are doing. Teamwork doesn't always cut it. Geez, one set it was everyone agaisnt me and I won.
- The Beatles
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Well currently no strat is on even footing with mage. Farming doesn't make nearly as much and is easily beaten by mage attacks. I just don't understand why magers have been given such an advantage. They can steal and murder without losing anything. While other strats have to lose troops when attacking and stealing resources. Plus a mager can easily break other strats with mages while the same cannot be said the other way around.
As far as this BFR round is concerned. I'll come back if I see people have made a clan and are actually doing something.
As far as this BFR round is concerned. I'll come back if I see people have made a clan and are actually doing something.
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Well, honestly the kicker is that when we did the original numbers... We made it so a mage, and indy, and a farmer were "nearly" identical for output. The difference being in 10's of guys.
So how the balance is so broken is beyond me. My only guess was that since we didn't take into account what I'm coining "Attackability" with a strat, it allowed mage/hawkers to become powerful faster. Since spies/hawks/mages are easy to get and you can have the required ratio after one run.
If that is truely the case, then leaving mages alone and increasing production of the other strats, expecially cashing again to make it more pleasurable, would be a good idea. Something I have Bjorn do within a day.
So how the balance is so broken is beyond me. My only guess was that since we didn't take into account what I'm coining "Attackability" with a strat, it allowed mage/hawkers to become powerful faster. Since spies/hawks/mages are easy to get and you can have the required ratio after one run.
If that is truely the case, then leaving mages alone and increasing production of the other strats, expecially cashing again to make it more pleasurable, would be a good idea. Something I have Bjorn do within a day.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
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