Why this game is dead

You can talk about anything here, not necessarily game-related. You may also advertise here.
User avatar
Shadow I
Addict
Posts: 1163
Joined: Fri Nov 16, 2007 12:45 am
Location: New Brunswick

Post by Shadow I »

Thi game is dead because you guys give up too easily. For example - on WoA, most of the game, including the emps, are on vacatio. In BFR, my only competition just quit as soon as I got one run ahead, and I am not even that strong - any two person team could ruin me with ease. Get off your butts and start playing, or accept that the game is dead and stop paying hosting fees, but either way do something to change the status quo.
Phillip says:
Tell me more about your Undefined
Arthus
I get a title finally!? Yuppy!
Posts: 1716
Joined: Sat Mar 25, 2006 10:04 pm

Post by Arthus »

I quit because I didn't care enough to bother. I didn't run for 2 days because I couldn't, come back to my empire being murdered like 50 times and nobody bothering to attack you. It is not worth my time, considering there are 4 people playing and none of them do anything.
User avatar
Shadow I
Addict
Posts: 1163
Joined: Fri Nov 16, 2007 12:45 am
Location: New Brunswick

Post by Shadow I »

Murders you say? Who ever heard of people being murdered at FAF? God forbid...
Phillip says:
Tell me more about your Undefined
Arthus
I get a title finally!? Yuppy!
Posts: 1716
Joined: Sat Mar 25, 2006 10:04 pm

Post by Arthus »

My annoyance is more of how nobody else seems to even want to try to attack you. No point of me trying to free the land for people who don't do anything.
User avatar
Shadow I
Addict
Posts: 1163
Joined: Fri Nov 16, 2007 12:45 am
Location: New Brunswick

Post by Shadow I »

Did the thought of teamwork not cross yor mind? A clan could take down a solo petty easily.
Phillip says:
Tell me more about your Undefined
Arthus
I get a title finally!? Yuppy!
Posts: 1716
Joined: Sat Mar 25, 2006 10:04 pm

Post by Arthus »

Wow, not sure how to begin.

Lets see. First off, considering you are not clanned up, no it is not easy. We have like 8k land while you have 60k land. Secondly, the people playing don't seem to have a clue what they are doing. Teamwork doesn't always cut it. Geez, one set it was everyone agaisnt me and I won.
User avatar
Shadow I
Addict
Posts: 1163
Joined: Fri Nov 16, 2007 12:45 am
Location: New Brunswick

Post by Shadow I »

The bazaar sucks - two indiers working together could make enough troops to break me in any type except T4 even on the land you guys have now.
Phillip says:
Tell me more about your Undefined
User avatar
The Beatles
Fear me for I am root
Posts: 6285
Joined: Tue May 24, 2005 8:12 pm

Post by The Beatles »

The game may be dead, but I'll not stop paying the hosting fees until I see evidence of that. It seems to be -- barely -- alive just now.
:wq
Kutolah
Sorta like a Captain
Posts: 212
Joined: Sun Mar 11, 2007 4:19 am

Post by Kutolah »

I didn't have turns to break Shadow when he was landlocking. But I did have the troops. I tried to message Arthus to work together to break you but, he was on vacation when I logged on again.
User avatar
Freenhult
13th Division Captain
Posts: 3380
Joined: Mon Jan 02, 2006 2:30 am
Location: Valparaiso
Contact:

Post by Freenhult »

Maybe we should just have some fun with the code. Anyone up for say, 2x indy production and $7 food?
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!

波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !

Every wave be my shield, every lightning become my blade!
Arthus
I get a title finally!? Yuppy!
Posts: 1716
Joined: Sat Mar 25, 2006 10:04 pm

Post by Arthus »

Well currently no strat is on even footing with mage. Farming doesn't make nearly as much and is easily beaten by mage attacks. I just don't understand why magers have been given such an advantage. They can steal and murder without losing anything. While other strats have to lose troops when attacking and stealing resources. Plus a mager can easily break other strats with mages while the same cannot be said the other way around.

As far as this BFR round is concerned. I'll come back if I see people have made a clan and are actually doing something.
User avatar
Shadow I
Addict
Posts: 1163
Joined: Fri Nov 16, 2007 12:45 am
Location: New Brunswick

Post by Shadow I »

Freenhult wrote: Maybe we should just have some fun with the code. Anyone up for say, 2x indy production and $7 food?
Sounds fun - how about 1.5x scroll production so the mages get something too :)
Phillip says:
Tell me more about your Undefined
Arthus
I get a title finally!? Yuppy!
Posts: 1716
Joined: Sat Mar 25, 2006 10:04 pm

Post by Arthus »

When the magers are powerful enough? I do not think so... lol.
User avatar
Shadow I
Addict
Posts: 1163
Joined: Fri Nov 16, 2007 12:45 am
Location: New Brunswick

Post by Shadow I »

With 2x indy ill be down in two runs lol, don't worry - the extra scrolls would be minimal benefit.
Phillip says:
Tell me more about your Undefined
User avatar
Freenhult
13th Division Captain
Posts: 3380
Joined: Mon Jan 02, 2006 2:30 am
Location: Valparaiso
Contact:

Post by Freenhult »

Well, honestly the kicker is that when we did the original numbers... We made it so a mage, and indy, and a farmer were "nearly" identical for output. The difference being in 10's of guys.

So how the balance is so broken is beyond me. My only guess was that since we didn't take into account what I'm coining "Attackability" with a strat, it allowed mage/hawkers to become powerful faster. Since spies/hawks/mages are easy to get and you can have the required ratio after one run.

If that is truely the case, then leaving mages alone and increasing production of the other strats, expecially cashing again to make it more pleasurable, would be a good idea. Something I have Bjorn do within a day.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!

波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !

Every wave be my shield, every lightning become my blade!
Post Reply
  • Members connected in real time

    🔒 Close the panel of connected members