Clan Treasury

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The Beatles
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Post by The Beatles »

I'm just wondering about the popularity/usefulness of this feature. So please answer a few brief questions...

1. Do you know a clan treasury exists?
2. Do you know that clan officers can open/close the clan Treasury?
3. Do you know what opening/closing the clan Treasury does?
4. Have you changed Treasury settings for your clan?
5. Do you think it's a useful feature?
6. Why do you think it's important to have this feature? Also, have you benefited from it? Do you think it was more risky when it was open by default?
7. Do you have ideas for improvement, suggestions for changes?

Thanks,
~Beatles
;)
:wq
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Aus
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Post by Aus »

1. Yes, I do.

2. Yes, I do, but when I used the feature that was not possible, so I've never tried it or seen it in action.

3. Um. Closing it stops people from depositing or withdrawing from the Treasury?

4. Nope, see question 2.

5. YES, I do I do I do. Thank 'ee!

6. Yes. Yes. YES to the last one.

7. The only improvement idea I can think of is that you allow more money to be put into the treasury. Before, when I was a leader-masser, and had a ton of money I wanted to safekeep, or let my clanmates have access to it, I could not put more than 2 billion in, which got annoying.

Welcome,

Aus
:)
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The Beatles
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Post by The Beatles »

Thanks, Aus.

For your information though, if the clan treasury is closed, officers can still remove money/food/cash, but other members can't. Also, anyone can add to a closed treasury, but only officers can remove.

The maximum for the treasury was chosen intentionally so that it wouldn't just be a "safe haven" for all your stuff. Just enough for moderate needs.
:wq
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Zephyrus
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Post by Zephyrus »

1. Do you know a clan treasury exists?

Yiss. The CORIM plan to kill sh0e and Josh depended on it.

Beatles, thanks. /sarcasm

2. Do you know that clan officers can open/close the clan Treasury?

I left, and came back. That was made in my absence. I think it may help.

3. Do you know what opening/closing the clan Treasury does?

I can guess, and I suspect I will be right.

4. Have you changed Treasury settings for your clan?

CORIM died before the settings came into place. The clans with the name CORIM are just... not us,

5. Do you think it's a useful feature?

The treasury? Muchly.

6. Why do you think it's important to have this feature? Also, have you benefited from it? Do you think it was more risky when it was open by default?

It helps with certain strategies. Also, leader-looters can now benefit and benefit from from the entire clan with the tresury and clan market.

7. Do you have ideas for improvement, suggestions for changes?

Yes, but they will be posted seperately.
Back. I think.
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Nohc
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Post by Nohc »

1. Do you know a clan treasury exists?
Yes
2. Do you know that clan officers can open/close the clan Treasury?
Yes
3. Do you know what opening/closing the clan Treasury does?
Yes
4. Have you changed Treasury settings for your clan?
On previous accounts.
5. Do you think it's a useful feature?
Yes
6. Why do you think it's important to have this feature? Also, have you benefited from it? Do you think it was more risky when it was open by default?
I think that it should be closed by default. People that are complete outlaws and join the clan really shouldn't be trusted with everyone's supplies. The leader should decide if it is open or closed.
7. Do you have ideas for improvement, suggestions for changes?
Um... troops shouldn't be put on it, and I don't think that the leader should have to set who can take stuff out individually, so it's fine. ^_^
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Urran Voh
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Post by Urran Voh »

1. Yes
2. Yes, Leader and Assistant right?
3. Yes. Keeps regular members from taking cash, food, or loyalty from the Treasury without permission.
4. No. Never had the need to.
5. Yes, could be very important.
6. Important because you can have someone in your clan you don't trust (backstabbers). I haven't benefited nor was hurt from/by this feature yet.
7. None that I can think of at this point and time.
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IFman
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Post by IFman »

1. Do you know a clan treasury exists? Yes
2. Do you know that clan officers can open/close the clan Treasury? Yes
3. Do you know what opening/closing the clan Treasury does? Yes
4. Have you changed Treasury settings for your clan? Yes
5. Do you think it's a useful feature? Yes
6. Why do you think it's important to have this feature? Also, have you benefited from it? Do you think it was more risky when it was open by default? It keeps your stuff relitively safe. Yes. Yes
7. Do you have ideas for improvement, suggestions for changes?
A free land storage might be nice. I'd also like a personal one (like on ragnarok). Could you also store woodlanders and warriors?
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Ruddertail
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Post by Ruddertail »

1. Do you know a clan treasury exists? Yes.
2. Do you know that clan officers can open/close the clan Treasury? Yes.
3. Do you know what opening/closing the clan Treasury does? Yes.
4. Have you changed Treasury settings for your clan? Yes.
5. Do you think it's a useful feature? Yes.
6. Why do you think it's important to have this feature? Also, have you benefited from it? Yes. Do you think it was more risky when it was open by default? Somewhat.
7. Do you have ideas for improvement, suggestions for changes? Not at the time.
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Jaggeskarr the Badger
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Post by Jaggeskarr the Badger »

The Beatles wrote: I'm just wondering about the popularity/usefulness of this feature. So please answer a few brief questions...

1. Do you know a clan treasury exists?
2. Do you know that clan officers can open/close the clan Treasury?
3. Do you know what opening/closing the clan Treasury does?
4. Have you changed Treasury settings for your clan?
5. Do you think it's a useful feature?
6. Why do you think it's important to have this feature? Also, have you benefited from it? Do you think it was more risky when it was open by default?
7. Do you have ideas for improvement, suggestions for changes?

Thanks,
~Beatles
;)
1. Do you know a clan treasury exists? yeas
2. Do you know that clan officers can open/close the clan Treasury? no
3. Do you know what opening/closing the clan Treasury does? yes
4. Have you changed Treasury settings for your clan? no
5. Do you think it's a useful feature? yes
6. Why do you think it's important to have this feature? so people don't steal money from the treasury
Also, have you benefited from it? no Do you think it was more risky when it was open by default? no
7. Do you have ideas for improvement, suggestions for changes? not at the moment
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Fresh Water Fighters
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Post by Fresh Water Fighters »

1) Yes
2)Yes
3)Yes
4)No
5)Yes
6)Yes, Yes, Yes
7)If the leader of the clan could pick who could get stuff out and who could not.
:D
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Myrhakel
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Post by Myrhakel »

1. Do you know a clan treasury exists? Yes
2. Do you know that clan officers can open/close the clan Treasury? Yes
3. Do you know what opening/closing the clan Treasury does? Yes
4. Have you changed Treasury settings for your clan? No
5. Do you think it's a useful feature? Yes
6. Why do you think it's important to have this feature? Also, have you benefited from it? Do you think it was more risky when it was open by default?

It helps to stop people from stealing from the treasury. It's a pain if your clan leader doesn't set officers because you're putting stuff into the treasury but you can't get anything out of it. And I don't think it was more risky when opened by defaut.

7. Do you have ideas for improvement, suggestions for changes

Hawk storage perhaps?
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Zephyrus
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Post by Zephyrus »

Myrhakel wrote: Hawk storage perhaps?
Must I make this speech again?

The thing that makes hawks elusive is that they don't work like troops. They come and leave of their own free will. They cannot be bribed (bought on the market.) They require certain, non-negotiable conditions.

There are no limits to your troops based on land, there are for hawks. Storing them would remove that limit.
Back. I think.
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bjornredtail
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Post by bjornredtail »

1. Yes, I know of the clan tresuery.
2. Yes, I know officers can open/close the clan tresuery.
3. Yes, closeing it prohibits the deposit and withdraw of money by warbands other than the officers.
4. No, I haven't run a clan in Warbands.
5. It appears to be a useful feature.
6. I haven't used it, so I couldn't be sure. Though, it appears that it would boost clan loyality, in addation to the benafits of useing it move mass amounts of cash.
7. Improvements: Pehaps make it a leader option to disable withdrawals larger than a set amount per period of time. Also, another option would be to lock the withdrawer into the clan for a set period of time after making a withdrawal from the clan bank. This would make it tough to enter the clan just to steal money from the bank. If the clan tresuery earns intrest, make it a leader option to either re-distrabuate the procedes to the entire clan evenly, or just re-invest the intrest. Or mabey a clan CD could be "bought" from the tresuery's funds if the leader so desieres.
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Nohc
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Post by Nohc »

Zephyrus wrote:
Myrhakel wrote: Hawk storage perhaps?
Must I make this speech again?

The thing that makes hawks elusive is that they don't work like troops. They come and leave of their own free will. They cannot be bribed (bought on the market.) They require certain, non-negotiable conditions.

There are no limits to your troops based on land, there are for hawks. Storing them would remove that limit.
Yes, hawks on the Treasury would be a bad idea...
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