Coding Help
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Yellow Eyes
- Newbie
- Posts: 8
- Joined: Sun Dec 05, 2004 6:15 pm
If you have any PHP/MySQL knowledge, as well as some of the promi games, please contact me! I am looking for coders for my promi game WWII: Battle for Europe (New name)
We will be working off the Baxx Code (hopefully) and I need help. Contact me at the following:
AIM: stupidness52489
MSN: yellow_eyes52489@hotmail.com
G-mail: yelloweyes@gmail.com (E-mail only)
Any help would be greatly appreciated!
We will be working off the Baxx Code (hopefully) and I need help. Contact me at the following:
AIM: stupidness52489
MSN: yellow_eyes52489@hotmail.com
G-mail: yelloweyes@gmail.com (E-mail only)
Any help would be greatly appreciated!
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
Bad way to ask, mate.Yellow Eyes wrote: We will be working off the Baxx Code
I'd say that pretty much sums up your effort - under-thought. Start out with any codebase rather than the BAXX codebase that is up on Retto's site. Apart from being almost a year old and not fixing many bugs, it is rife with bugs and security holes. Rethink your plan - BAXX frankly sucks.
:wq
- The Beatles
- Fear me for I am root
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- Slasher
- The FAF Forums SMEGHEAD!!! lol
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Yellow Eyes
- Newbie
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Hmm, well, sorry to bump an old topic, but I just started getting into it again, and I've made a list of stuff that will be put into the game. But when you said that (quote) Beatles, I thought about what code I should work off of? Any suggestions. I was thinking about using this one, but I don't really want to use something that just started.The Beatles wrote:Bad way to ask, mate.Yellow Eyes wrote: We will be working off the Baxx Code
I'd say that pretty much sums up your effort - under-thought. Start out with any codebase rather than the BAXX codebase that is up on Retto's site. Apart from being almost a year old and not fixing many bugs, it is rife with bugs and security holes. Rethink your plan - BAXX frankly sucks.
And also anywhere I can go to get some help?
- Gen. Volkov
- I'm blue, if I was green I would die.
- Posts: 2342
- Joined: Sat Dec 11, 2004 11:47 pm
- Location: Boringtown, Indiana
You could try the original Promisance code from QMT. Though I don't really like it either. Frankly Beatles game has the best of any I've yet encountered.
As to your game, I thought it was back up already...
As to your game, I thought it was back up already...
It is said that when Rincewind dies, the occult ability of the human race will go UP by a fraction. -Terry Pratchett
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Yellow Eyes
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- Gen. Volkov
- I'm blue, if I was green I would die.
- Posts: 2342
- Joined: Sat Dec 11, 2004 11:47 pm
- Location: Boringtown, Indiana
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
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Yellow Eyes
- Newbie
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- Joined: Sun Dec 05, 2004 6:15 pm
Well, Beatles, I can take care of that, I might ask for you're help on what certain files do and such. Thanks for the help w/ this, and the help you will most likely give me.
My game, if you don't mind Beatles, is: http://bfe.injecteddesigns.com/rerisen
My game, if you don't mind Beatles, is: http://bfe.injecteddesigns.com/rerisen
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
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Yellow Eyes
- Newbie
- Posts: 8
- Joined: Sun Dec 05, 2004 6:15 pm
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
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