ADMINS BEIN IDIOTS
- Alcaline the Badger
- Advanced Member
- Posts: 85
- Joined: Mon Mar 08, 2004 8:25 pm
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
Alcaline --
1. This is a test round. It shall not be recorded, it will be forgotten, what remains of it will be as a figment of your imagination, and your achievements (or anyone's) in it are puny, laughable, and unimpressive, due to the wild turn rate. So then what's wrong with taking food or setting bounties?
2. We have the final say here, not you. I personally don't mind the shoutind and the name-calling, but other admins might. I'm not gonna warn you, but any admin that's offended is free to.
1. This is a test round. It shall not be recorded, it will be forgotten, what remains of it will be as a figment of your imagination, and your achievements (or anyone's) in it are puny, laughable, and unimpressive, due to the wild turn rate. So then what's wrong with taking food or setting bounties?
2. We have the final say here, not you. I personally don't mind the shoutind and the name-calling, but other admins might. I'm not gonna warn you, but any admin that's offended is free to.
:wq
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
- Contact:
- Alcaline the Badger
- Advanced Member
- Posts: 85
- Joined: Mon Mar 08, 2004 8:25 pm
OK, I see, but still it's not fair, even if the turns are outragous, the admins shouldnt be doing that.The Beatles wrote: Alcaline --
1. This is a test round. It shall not be recorded, it will be forgotten, what remains of it will be as a figment of your imagination, and your achievements (or anyone's) in it are puny, laughable, and unimpressive, due to the wild turn rate. So then what's wrong with taking food or setting bounties?
2. We have the final say here, not you. I personally don't mind the shoutind and the name-calling, but other admins might. I'm not gonna warn you, but any admin that's offended is free to.
I'm back.. 
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
- Slasher
- The FAF Forums SMEGHEAD!!! lol
- Posts: 2635
- Joined: Mon May 03, 2004 5:08 pm
- Location: http://florida4us.com/
- Contact:
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
- Slasher
- The FAF Forums SMEGHEAD!!! lol
- Posts: 2635
- Joined: Mon May 03, 2004 5:08 pm
- Location: http://florida4us.com/
- Contact:
- Alcaline the Badger
- Advanced Member
- Posts: 85
- Joined: Mon Mar 08, 2004 8:25 pm
I would never do this on a regular server, but as we were testing I had to get a bug worked out and I can't wait for the turns rates.
So again, I would never do this during a regular set but when we are testing and the game is going to be reset in an hour or two, I don't think it matters.
So again, I would never do this during a regular set but when we are testing and the game is going to be reset in an hour or two, I don't think it matters.
"The truth is a trap: you can not get it without it getting you; you cannot get the truth by capturing it, only by its capturing you." - Søren Kierkegaard
- Slasher
- The FAF Forums SMEGHEAD!!! lol
- Posts: 2635
- Joined: Mon May 03, 2004 5:08 pm
- Location: http://florida4us.com/
- Contact:
- bjornredtail
- Warbands Admin
- Posts: 821
- Joined: Tue Apr 20, 2004 12:07 am
- Contact:
Quarintein?
There would be a reason to use larger sums then could be expected under normal gameplay cirmstances. Overdesign. If the game can handle that high of a turn rate, with those kinds of numbers floating around, it can handle far more mundane stuff. Rember the negative losses of ballistas? That was caused as a result of a function behaveing oddly with such high numbers. Similar consepts appily to the rest of the game.
There would be a reason to use larger sums then could be expected under normal gameplay cirmstances. Overdesign. If the game can handle that high of a turn rate, with those kinds of numbers floating around, it can handle far more mundane stuff. Rember the negative losses of ballistas? That was caused as a result of a function behaveing oddly with such high numbers. Similar consepts appily to the rest of the game.
0===)=B=j=o=r=n==R=e=d=t=a=i=l==>
Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
-
Members connected in real time


