Forced Standards
- Ruddertail
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Should we have forced standards on BFR? I would tend to say yes, we need to make it harder to kill. I would also advise having doubled health penalties under 1k. This would make it almost impossible to make a kill run in one day.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- Slasher
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- Ruddertail
- Promi Diplomacy ate my homework...
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- Ruddertail
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ohmyjapan16
- Sir Devari's Squire
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ohmyjapan16
- Sir Devari's Squire
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But, people exploit weaknesses in war. You don't usually attack someone with their strongest troop, when you can attack their weakest, and suffer much less damage.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
With 500 acres, your troops will be very concentrated. Therefore, it would be virtually impossible to engage just a single type.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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ohmyjapan16
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- Ruddertail
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ohmyjapan16
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I meant a single troop type. But what I am saying is that you wouldn't be facing one troop type at a time in the first place. Ex: Modern War: You don't just have infantry attacking infantry, you have tanks and aircraft and sometimes battleships all attacking at the same time.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
- Ruddertail
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ohmyjapan16
- Sir Devari's Squire
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Haha well I'll go back to medieval times if you want. Anyway look up any war and almost 95% of the time, it will be more than one troop type engaging.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
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