Forced Standards

As bugs and suggestions are fixed/implemented/rejected, they will be moved in here.
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Ruddertail
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Post by Ruddertail »

Should we have forced standards on BFR? I would tend to say yes, we need to make it harder to kill. I would also advise having doubled health penalties under 1k. This would make it almost impossible to make a kill run in one day.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
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Slasher
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Post by Slasher »

I say YES! why not add a poll?
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Zephyrus
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Post by Zephyrus »

After homework, I'll present a nice, long argument.
Back. I think.
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Ruddertail
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Post by Ruddertail »

Poll added. Zeph, keep it as short as possible, please. I look forward to it, at any lenght, however. (Unless it crashes the server. Then I'd advise you to change your name, and leave the contry. :P )
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
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Ruddertail
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Post by Ruddertail »

This poll will run until the 20th. After that, it will be counted as seen and voted on by all members who whish to see and vote, and given to Beatles as representing the will of the people.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
ohmyjapan16
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Post by ohmyjapan16 »

**cough**wish**cough** I say thee NAY!
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
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Nohc
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Post by Nohc »

Yes. It only makes sense. How can you lose all of your land and die by being attacked with mice when you have 10 million hares, otters, and squirrels left?
ohmyjapan16
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Post by ohmyjapan16 »

But, people exploit weaknesses in war. You don't usually attack someone with their strongest troop, when you can attack their weakest, and suffer much less damage.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
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Devari
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Post by Devari »

With 500 acres, your troops will be very concentrated. Therefore, it would be virtually impossible to engage just a single type.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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Post by ohmyjapan16 »

Well usually you are not engaging a single troop at a time, it's army vs. army.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
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Ruddertail
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Post by Ruddertail »

He said troop type. I agree, on 500 acres, it's hard to avoid running into all types of troop.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
ohmyjapan16
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Post by ohmyjapan16 »

I meant a single troop type. But what I am saying is that you wouldn't be facing one troop type at a time in the first place. Ex: Modern War: You don't just have infantry attacking infantry, you have tanks and aircraft and sometimes battleships all attacking at the same time.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
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Ruddertail
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Post by Ruddertail »

In case you haven't noticed, this isn't exactly modern war. :P
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
ohmyjapan16
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Post by ohmyjapan16 »

Haha well I'll go back to medieval times if you want. Anyway look up any war and almost 95% of the time, it will be more than one troop type engaging.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
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Devari
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Post by Devari »

So, you are saying we should standard ALL the time? ;)
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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