Experience :: The Truth
- The Beatles
- Fear me for I am root
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- Freenhult
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...It still won't save the changes. The coding for the site is correct, because I check using preview. I'm assuming this has something to do with our hosts.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
- bjornredtail
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- The Beatles
- Fear me for I am root
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- bjornredtail
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Alright, I'll just give a bit of a heads up before I copy it over the existing code (or use /local).
Okay I fuctionized the experience equations, so implementing a cap or something like that should be relatively simple. So, just how/where do we want an experience cap?
Okay I fuctionized the experience equations, so implementing a cap or something like that should be relatively simple. So, just how/where do we want an experience cap?
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Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
- The Beatles
- Fear me for I am root
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- bjornredtail
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I was thinking it shouldn't necessarily be a "hard limit" but simply approach a value. Like a horizontal asymptote... As to which this value would be, I have not played in a long time, so I wouldn't have an idea of what a reasonable cap would be.
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Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
- bjornredtail
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Okay, double posting, with a purpose. I was just discussing the issue with Freenhult:
Points raised:
-Overall multiplier should max out 1.5x to 2x. We were undecided exactly where it would be.
-We considered altering the the lot are divided by (currently 5000), but on a preliminary basis decided to leave that alone.
-We considered altering the equations defensive success and offensive success points. To account for the typically better offensive than defensive ratio, we considered raising the defensive points per attack, to 6 for a successful defense and 3 for a non-successful defense. For offense, 3 for success, 1 for defeat.
Thoughts?
Points raised:
-Overall multiplier should max out 1.5x to 2x. We were undecided exactly where it would be.
-We considered altering the the lot are divided by (currently 5000), but on a preliminary basis decided to leave that alone.
-We considered altering the equations defensive success and offensive success points. To account for the typically better offensive than defensive ratio, we considered raising the defensive points per attack, to 6 for a successful defense and 3 for a non-successful defense. For offense, 3 for success, 1 for defeat.
Thoughts?
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Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
- Freenhult
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"to 6 for a successful defense and 3 for a non-successful defense. For offense, 3 for success, 1 for defeat."
After review I suggest 2 defense for failing. Otherwise the person you're attacking will be gaining at the same rate as you. So, I think now that 2 for failing works better.
After review I suggest 2 defense for failing. Otherwise the person you're attacking will be gaining at the same rate as you. So, I think now that 2 for failing works better.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
- bjornredtail
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- bjornredtail
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It is done... Mostly. If the other devs could leave the stuff in /local for just a wee bit, there are some improvements I would like to make before copying over the existing funcs.php, military.php and status.php
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Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
Warbands Admin
"Program testing can be used to show the presence of bugs, but never to show their absence!"-Edsger W. Dijkstra
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